Troops/Infantry (2024)

Contents

  • 1 Warrior–Tier1
    • 1.1 Description
    • 1.2 Skills
  • 2 Swordsman–Tier2
    • 2.1 Description
    • 2.2 Skills
  • 3 Spearman–Tier3
    • 3.1 Description
    • 3.2 Skills
  • 4 Long Swordsman–Tier4
    • 4.1 Description
    • 4.2 Skills
  • 5 Legionary–Tier4(Rome)
    • 5.1 Description
    • 5.2 Skills
  • 6 Throwing Axeman–Tier4(France)
    • 6.1 Description
    • 6.2 Skills
  • 7 Samurai–Tier4(Japan)
    • 7.1 Description
    • 7.2 Skills
  • 8 Berserker–Tier4(Vikings)
    • 8.1 Description
    • 8.2 Skills
  • 9 Royal Guard–Tier5
    • 9.1 Description
    • 9.2 Skills
  • 10 Elite Legionary–Tier5(Rome)
    • 10.1 Description
    • 10.2 Skills
  • 11 Elite Throwing Axeman–Tier5(France)
    • 11.1 Description
    • 11.2 Skills
  • 12 Elite Samurai–Tier5(Japan)
    • 12.1 Description
    • 12.2 Skills
  • 13 Elite Berserker–Tier5(Vikings)
    • 13.1 Description
    • 13.2 Skills

Infantry are the first troops available to the governor of a newly-founded city. They are trained and upgraded in the Barracks. Several commanders have the ability to specialize their talents to boost the effectiveness of infantry, including Richard I​​, Charles Martel​​, Eulji Mundeok​​, Sun Tzu​​, and City Keeper​​.

Infantry Comparison (edit)
NameTierCivAgeTroops/Infantry (1)Troops/Infantry (2)Troops/Infantry (3)Troops/Infantry (4)Troops/Infantry (5)Troops/Infantry (6)
Warrior1AllTroops/Infantry (7)621201208571
Swordsman2AllTroops/Infantry (8)12812512580112
Spearman3AllTroops/Infantry (9)16315815575123
Long Swordsman4MostTroops/Infantry (10)19219218770134
Legionary4RomeTroops/Infantry (11)19220218770134
Throwing Axeman4FranceTroops/Infantry (12)19219219770134
Samurai4JapanTroops/Infantry (13)20219218770134
Royal Guard5MostTroops/Infantry (14)220212216651510
Elite Legionary5RomeTroops/Infantry (15)221222216651510
Elite Throwing Axeman5FranceTroops/Infantry (16)221212227651510
Elite Samurai5JapanTroops/Infantry (17)232212216651510

Warrior–Tier1

One of the earliest military units. Relies on brute force and is usually equipped with primitive weapons.

Description

The Warrior is the Tier 1 (T1) Infantry unit for all civilizations. It is unlocked upon founding the city.

Skills[]

SkillDescription
Troops/Infantry (18)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (19)
Brandishing a giant club makes one look very strong. Increases attack.

Swordsman–Tier2

Usually equipped with light armor, but not enough to defend against archers. Their short swords give these soldiers flexibility on the battlefield.

Description

The Swordsman is the Tier 2 (T2) Infantry unit for all civilizations. It is unlocked upon research of the Swordsman technology.

Skills[]

SkillDescription
Troops/Infantry (20)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (21)
A sharp blade is extra deadly. Increases attack.
Troops/Infantry (22)
Take everything you can and leave nothing but fire and ash. Increases load.

Spearman–Tier3

Using the long range of their sharp spears, these soldiers are able to effectively defend against charging enemy cavalry.

Description

The Spearman is the Tier 3 (T3) Infantry unit for all civilizations. It is unlocked upon research of the Spearman technology.

Skills[]

SkillDescription
Troops/Infantry (23)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (24)
An orderly square formation is like a moving fortress. Increases attack.
Troops/Infantry (25)
This small shield is more useful than it looks. Increases defense.

Long Swordsman–Tier4

Use keen longswords as their main weapons and touch shields for protection. Strong in both attack and defense.

Description

The Long Swordsman is the Tier 4 (T4) Infantry unit for all civilizations, except Rome (Legionary), France (Throwing Axeman), and Japan (Samurai). It is unlocked upon research of the Long Swordsman technology.

Skills[]

SkillDescription
Troops/Infantry (26)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (27)
The vast majority of weapons cannot inflict any damage to this shield. Increases defense.
Troops/Infantry (28)
Cold iron knows no mercy. Increases attack.

Legionary–Tier4(Rome)

A legion was the largest unit of the Roman army, involving over 6,000 men and consisting of centuries as basic units.

Description

The Legionary is the Tier 4 (T4) Infantry unit for the Rome civilization only. It is unlocked upon research of the Legionary technology.

Skills[]

SkillDescription
Troops/Infantry (29)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (30)
The vast majority of weapons cannot inflict any damage to this shield. Increases defense.
Troops/Infantry (31)
Cold iron knows no mercy. Increases attack.

Throwing Axeman–Tier4(France)

Compared to throwing knives, throwing axes is far more intimidating to enemy soldiers.

Description

The Throwing Axeman is the Tier 4 (T4) Infantry unit for the France civilization only. It is unlocked upon research of the Throwing Axeman technology.

Skills[]

SkillDescription
Troops/Infantry (32)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (33)
The vast majority of weapons cannot inflict any damage to this shield. Increases defense.
Troops/Infantry (34)
Cold iron knows no mercy. Increases attack.

Samurai–Tier4(Japan)

Samurai were usually from noble families and trained as officers, excelling in military tactics and grand strategy.

Description

The Samurai is the Tier 4 (T4) Infantry unit for the Japan civilization only. It is unlocked upon research of the Samurai technology.

Skills[]

SkillDescription
Troops/Infantry (35)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (36)
The vast majority of weapons cannot inflict any damage to this shield. Increases defense.
Troops/Infantry (37)
Cold iron knows no mercy. Increases attack.

(WIP: Add Berserker troop image)

Berserker–Tier4(Vikings)

Troops/Infantry (38)Image not found for Infobox Troops/Infantry (39) Berserker: File:Troop Berserker.png

The fearless, fearsome, ferocious Berserker flies into rage as he joins a battle, fighting like a starved wolf. A truly terrifying sight to behold.

Description

The Berserker is the Tier 4 (T4) Infantry unit for the Vikings civilization only. It is unlocked upon research of the Berserker technology.

Skills[]

SkillDescription
Troops/Infantry (40)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (41)
The vast majority of weapons cannot inflict any damage to this shield. Increases defense.
Troops/Infantry (42)
Cold iron knows no mercy. Increases attack.

Royal Guard–Tier5

Royal Guards make an eternal pledge of allegiance to the royal family. They are elite, battle-hardened soldiers, who serve as a symbol of the kingdom's might on the battlefield.

Description

The Royal Guard is the Tier 5 (T5) Infantry unit for all civilizations, except Rome (Elite Legionary), France (Elite Throwing Axeman), and Japan (Elite Samurai). It is unlocked upon research of the Royal Guard technology.

Skills[]

SkillDescription
Troops/Infantry (43)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (44)
Skill is powerless in the face of absolute strength. Increases attack.
Troops/Infantry (45)
Lose some speed, but gain considerable protection. Increases defense.

Elite Legionary–Tier5(Rome)

Some people say that elite legionaries were the main reason the Romans were able to conquer the world.

Description

The Elite Legionary is the Tier 5 (T5) Infantry unit for the Rome civilization only. It is unlocked upon research of the Elite Legionary technology.

Skills[]

SkillDescription
Troops/Infantry (46)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (47)
Skill is powerless in the face of absolute strength. Increases attack.
Troops/Infantry (48)
Lose some speed, but gain considerable protection. Increases defense.

Elite Throwing Axeman–Tier5(France)

The last sound you hear will be the air being torn apart. Is it the sound of despair? No, it's the fury of the Elite Throwing Axeman.

Description

The Elite Throwing Axeman is the Tier 5 (T5) Infantry unit for the France civilization only. It is unlocked upon research of the Elite Throwing Axeman technology.

Skills[]

SkillDescription
Troops/Infantry (49)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (50)
Skill is powerless in the face of absolute strength. Increases attack.
Troops/Infantry (51)
Lose some speed, but gain considerable protection. Increases defense.

Elite Samurai–Tier5(Japan)

Elite samurai were far more than military units. They were true artists of war and embodied the spirit of Japanese culture.

Description

The Elite Samurai is the Tier 5 (T5) Infantry unit for the Japan civilization only. It is unlocked upon research of the Elite Samurai technology.

Skills[]

SkillDescription
Troops/Infantry (52)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (53)
Skill is powerless in the face of absolute strength. Increases attack.
Troops/Infantry (54)
Lose some speed, but gain considerable protection. Increases defense.

(WIP: Add Elite Berserker troop image)

Elite Berserker–Tier5(Vikings)

Troops/Infantry (55)Image not found for Infobox Troops/Infantry (56) Elite Berserker: File:Troop Elite Berserker.png

Elite Berserkers are a relentless force, a deadly storm sweeping down from the north. One can only pity whatever stands in their way.

Description

The Elite Berserker is the Tier 5 (T5) Infantry unit for the Vikings civilization only. It is unlocked upon research of the Elite Berserker technology.

Skills[]

SkillDescription
Troops/Infantry (57)
Infantry unit. Counters cavalry units, but is countered by archer units.
Troops/Infantry (58)
Skill is powerless in the face of absolute strength. Increases attack.
Troops/Infantry (59)
Lose some speed, but gain considerable protection. Increases defense.
Troops/Infantry (2024)
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